Hi! I’m Hannutapio Härkönen (Juno), a Finnish game dev who enjoys having a multi-disciplinary view of things. I’ve got two bachelors from UEF:

BA in English Language and Translation
BSc in Computer Science

I’ve been coding games since I was twelve. In 2023, I graduated from university, and worked for one year at game startup Symptom Digital. My best skills are:

Honed Coding Skills (keeping things simple and robust)
Unity Expertise (workflows, workarounds, timesinks, editor extensions, math & quaternions)
Technical Art (lighting, materials, virtual production etc.)
Game Design (holistic understanding of the smoke and mirrors that games are)
Team Communication (always working towards being more open, trusting, and accommodating)

I can write C#, Python, Lua, JavaScript, Java, HTML & CSS, and always love learning new stuff, but my primary skillset so far is:

C# & Unity (since 2012)
Blender, Sculptris & Gimp
Sony Vegas, HandBrake, Audacity & Reaper

Git & Azure DevOps